From 1309b1fe2f22c28c7d4464e0df847c371e61caee Mon Sep 17 00:00:00 2001 From: Torsten Stauder Date: Sat, 7 Mar 2020 08:20:20 +0100 Subject: [PATCH] Fixing play-position-bug when pressing pause --- src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main.cpp b/src/main.cpp index 6c23319..abc33da 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1193,7 +1193,7 @@ void playAudio(void *parameter) { audio.pauseResume(); trackCommand = 0; loggerNl((char *) FPSTR(cmndPause), LOGLEVEL_INFO); - if (playProperties.saveLastPlayPosition && playProperties.pausePlay) { + if (playProperties.saveLastPlayPosition && !playProperties.pausePlay) { snprintf(logBuf, sizeof(logBuf) / sizeof(logBuf[0]), "Titel wurde bei Position %u pausiert.", audio.getFilePos()); loggerNl(logBuf, LOGLEVEL_INFO); nvsRfidWriteWrapper(playProperties.playRfidTag, *(playProperties.playlist + playProperties.currentTrackNumber), audio.getFilePos(), playProperties.playMode, playProperties.currentTrackNumber, playProperties.numberOfTracks);