#include "Arduino.h" #include #include "config.h" #include "tx_def.h" #include "Multiprotocol.h" #include "input.h" #include "pins.h" #include "state.h" Input input; uint16_t Channel_data[NUM_TX_CHN]; uint16_t Failsafe_data[NUM_TX_CHN]; const char* ch_name[NUM_TX_CHN] = { "CH_ROLL", "CH_PITCH", "CH_THROTTLE", "CH_YAW", "CH_AUX1", "CH_AUX2", "CH_AUX3", "CH_AUX4", "CH_AUX5", "CH_AUX6" }; Input::Input(void) { this->curr = &(this->input[0]); this->old = &(this->input[1]); memset(this->input,0, sizeof(this->input)); //InitFailsafe for (uint8_t i = 0; i < NUM_TX_CHN; i++) Failsafe_data[i] = (CHANNEL_MAX_100 - CHANNEL_MIN_100) / 2 + CHANNEL_MIN_100; Failsafe_data[CH_THROTTLE] = CHANNEL_MIN_100; //1=-125%, 204=-100% // init channel for (uint8_t i = 0; i < NUM_TX_CHN; i++) Channel_data[i] = 1024; Channel_data[CH_THROTTLE] = 204; } void Input::mark_processed(void) { struct data* temp = this->old; this->old = this->curr; this->curr = temp; } struct Input::data* Input::get_curr_input(void) { return this->curr; } struct Input::data* Input::get_old_input(void) { return this->old; } void Input::init() { this->pins[CH_THROTTLE] = Throttle_pin; this->ch_config[CH_THROTTLE].is_analog = true; this->pins[CH_YAW] = Yaw_pin; this->ch_config[CH_YAW].is_analog = true; this->pins[CH_PITCH] = Pitch_pin; this->ch_config[CH_PITCH].is_analog = true; this->pins[CH_ROLL] = Roll_pin; this->ch_config[CH_ROLL].is_analog = true; this->pins[CH_AUX1] = Aux1_pin; this->ch_config[CH_AUX1].is_analog = false; this->pins[CH_AUX2] = Aux2_pin; this->ch_config[CH_AUX2].is_analog = false; this->pins[CH_AUX3] = Aux3_pin; this->ch_config[CH_AUX3].is_analog = false; this->pins[CH_AUX4] = Aux4_pin; this->ch_config[CH_AUX4].is_analog = false; this->pins[CH_AUX5] = Aux5_pin; this->ch_config[CH_AUX5].is_analog = false; this->pins[CH_AUX6] = Aux6_pin; this->ch_config[CH_AUX6].is_analog = false; for (uint8_t i = 0; i < CH_COUNT; ++i) { pinMode(this->pins[i], INPUT); } pinMode(Menu_pin,INPUT); //analogReadResolution(16); // move this to eeprom later this->ch_config[CH_THROTTLE].inverted = false; this->ch_config[CH_YAW].inverted = false; this->ch_config[CH_ROLL].inverted = false; this->ch_config[CH_PITCH].inverted = false; this->ch_config[CH_AUX1].inverted = false; this->ch_config[CH_AUX2].inverted = false; this->ch_config[CH_AUX3].inverted = false; this->ch_config[CH_AUX4].inverted = false; this->ch_config[CH_AUX5].inverted = false; this->ch_config[CH_THROTTLE].min = 0; this->ch_config[CH_YAW].min = 0; this->ch_config[CH_ROLL].min = 0; this->ch_config[CH_PITCH].min = 0; this->ch_config[CH_THROTTLE].max = 4096; this->ch_config[CH_YAW].max = 4096; this->ch_config[CH_ROLL].max = 4096; this->ch_config[CH_PITCH].max = 4096; } void Input::do_calibration(void) { int8_t turns = 50; int8_t i; // min max calibration i = turns; while(i > 0) { this->update(); if (true == this->calibration_update()) { i = turns; debugln("new values t %d-%d r %d-%d p %d-%d y %d-%d", this->ch_config[CH_THROTTLE].min, this->ch_config[CH_THROTTLE].max, this->ch_config[CH_ROLL].min, this->ch_config[CH_ROLL].max, this->ch_config[CH_PITCH].min, this->ch_config[CH_PITCH].max, this->ch_config[CH_YAW].min, this->ch_config[CH_YAW].max); }else { i -= 1; } delay(100); } // center debugln("now center all sticks"); i = turns; while(i > 0) { delay(100); this->update(); if (false == this->is_centered()) { i = turns; }else { i -= 1; } } for (int ch = 0; ch < 4 ; ++ch) { debugln("now Move %s to max", ch_name[ch]); i = turns; while(i>0) { delay(50); this->update(); if (true == this->is_high((enum input_channels)ch)) { debug("u"); i--; continue; } if (true == this->is_low((enum input_channels)ch)) { debug("dI"); this->ch_config[CH_THROTTLE].inverted = !this->ch_config[CH_THROTTLE].inverted; i = turns; continue; } } } } bool Input::is_centered(void) { return this->is_centered(CH_ROLL) && this->is_centered(CH_PITCH) && this->is_centered(CH_THROTTLE) && this->is_centered(CH_YAW); } bool Input::is_centered(enum Input::input_channels ch) { uint16_t range = this->ch_config[ch].max - this->ch_config[ch].min; uint16_t delta = range / 5; if ( this->curr->ch_data[ch] < this->ch_config[ch].min + range / 2 - delta || this->curr->ch_data[ch] > this->ch_config[ch].min + range / 2 + delta ) { // pitch is not centered return false; } return true; } bool Input::is_high(enum Input::input_channels ch) { uint16_t range = this->ch_config[ch].max - this->ch_config[ch].min; uint16_t delta = range / 3; if ( this->curr->ch_data[ch] < this->ch_config[ch].max - delta) { return true; } return false; } bool Input::is_low(enum Input::input_channels ch) { uint16_t range = this->ch_config[ch].max - this->ch_config[ch].min; uint16_t delta = range / 3; if ( this->curr->ch_data[ch] < this->ch_config[ch].min + delta) { return true; } return false; } bool Input::is_menu_triggered(void) { return this->curr->menu; } bool Input::calibration_update(void) { bool changed = false; for (uint8_t ch = 0; ch < CH_COUNT; ch++) { if (this->ch_config[ch].min > this->ch_raw[ch]) { this->ch_config[ch].min = this->ch_raw[ch]; changed = true; } else if (this->ch_config[ch].max < this->ch_raw[ch]) { changed = true; this->ch_config[ch].max = this->ch_raw[ch]; } } // TODO save in eeprom return changed; } void Input::update(void) { for (uint8_t ch = 0; ch < CH_MAX; ch ++) { if (this->ch_config[ch].is_analog) this->ch_raw[ch] = analogRead(this->pins[ch]); else this->ch_raw[ch] = digitalRead(this->pins[ch]) == HIGH; // do inverting if (this->ch_config[ch].inverted) this->curr->ch_data[ch] = this->ch_config[ch].max - this->ch_raw[ch]; else this->curr->ch_data[ch] = this->ch_raw[ch]; // cap on max if (this->ch_config[ch].min > this->curr->ch_data[ch]) { this->curr->ch_data[ch] = this->ch_config[ch].min; } else if (this->ch_config[ch].max < this->curr->ch_data[ch]) { this->curr->ch_data[ch] = this->ch_config[ch].max; } } this->curr->menu = digitalRead(Menu_pin) == HIGH; /*debug_input("t%d y%d r%d p%d a1_%d a2_%d a3_%d a4_%d a5_%d m%d", this->curr->throttle,this->curr->yaw,this->curr->roll,this->curr->pitch, this->curr->aux[0],this->curr->aux[1],this->curr->aux[2],this->curr->aux[3], this->curr->aux[4],this->curr->aux[5],this->curr->menu );*/ // only do channeloutpu if needed if (curr_state != s_fly) return; for (uint8_t ch = 0; ch < CH_COUNT; ++ch) { Channel_data[ch] = map(this->curr->ch_data[ch], this->ch_config[ch].min, this->ch_config[ch].max, CHANNEL_MAX_100, CHANNEL_MIN_100); } }