function [org] = calc_finger_pos(angles,trans,translate) { org = [0,0,0]; org = org + [0,0,trans]; org = [0,0,translate(1)] + org; org = org * rotx(angles(1)); org = [0,0,translate(2)] + org; org = org * rotx(angles(2)); org = [0,0,translate(3)] + org; org = org * rotx(angles(3)); }