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% Copyright (C) 1993-2013, by Peter I. Corke
%
% This file is part of The Robotics Toolbox for MATLAB (RTB).
%
% RTB is free software: you can redistribute it and/or modify
% it under the terms of the GNU Lesser General Public License as published by
% the Free Software Foundation, either version 3 of the License, or
% (at your option) any later version.
%
% RTB is distributed in the hope that it will be useful,
% but WITHOUT ANY WARRANTY; without even the implied warranty of
% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
% GNU Lesser General Public License for more details.
%
% You should have received a copy of the GNU Leser General Public License
% along with RTB. If not, see <http://www.gnu.org/licenses/>.
%
% http://www.petercorke.com
%%begin
% Our localization system requires a number of components:
% * a vehicle
% * a map that defines the positions of some known landmarks in the world
% * a sensor, a range-bearing sensor in this case
% * a localization filter, specifically the Monte-Carlo style "particle filter"
% Creating the vehicle. First we define the covariance of the vehicles's odometry
% which reports distance travelled and change in heading angle
V = diag([0.1, 1*pi/180].^2);
% then use this to create an instance of a Vehicle class
veh = Vehicle(V);
% and then add a "driver" to move it between random waypoints in a square
% region with dimensions from -10 to +10
veh.add_driver( RandomPath(10) );
% Creating the map. The map covers a square region with dimensions from
% -10 to +10 and contains 20 randomly placed landmarks
map = Map(20, 10);
% Creating the sensor. We firstly define the covariance of the sensor measurements
% which report distance and bearing angle
W = diag([0.1, 1*pi/180].^2);
% and then use this to create an instance of the Sensor class.
sensor = RangeBearingSensor(veh, map, W, 'animate');
% Note that the sensor is mounted on the moving robot and observes the features
% in the world so it is connected to the already created Vehicle and Map objects.
% Create the filter. The particle filter requires a likelihood function that maps
% the error between expected and actual sensor observation to a weight. The Toolbox
% uses a 2D Gaussian for this and we need to describe it by a covariance matrix
L = diag([0.1 0.1]);
% The filter also needs a noise model to "drift" the particles at each step, that
% is the hypotheses are randomly moved to model the effect of uncertainty in the
% vehicle's pose
Q = diag([0.1, 0.1, 1*pi/180]).^2;
% the values of this matrix should be consistent with the vehicle uncertainty
% model V given above.
% Now we create an instance of the particle filter class
pf = ParticleFilter(veh, sensor, Q, L, 1000);
% and connect it to the vehicle and the sensor and give estimates of the vehicle
% and sensor covariance (we never know this is practice). The last argument
% is the number of particles that will be used. Each particle represents a hypothesis
% about the vehicle's pose and a weight (or likeliness).
% Now we will run the filter for 200 time steps. At each step the vehicle
% moves, reports its odometry and the sensor measurements and the filter updates
% its estimate of the vehicle's pose.
%
% The green dots represent the particles. We see that initially the pose
% hypotheses are very spread out, but soon start to cluster around the actual pose
% of the robot. The pose is 3D (x,y, theta) so if you rotate the graph while the
% simulation is running you can see the theta dimension as well.
pf.run(200);
% all the results of the simulation are stored within the ParticleFilter object
% First let's plot the map
clf; map.plot()
% and then overlay the path actually taken by the vehicle
veh.plot_xy('b');
% and then overlay the path estimated by the filter
pf.plot_xy('r');
% which we see are pretty close once the filter gets going, the initial estimates
% (when the particles are spread widely) are not so good.
% The uncertainty of the estimate is related to the spread of the particles and
% we can plot that
plot(pf.std); xlabel('time step'); ylabel('standard deviation'); legend('x', 'y', '\theta'); grid