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98 lines
4.2 KiB
98 lines
4.2 KiB
#ifndef _LSPBTRAJCETORY_H_
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#define _LSPBTRAJCETORY_H_
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#include <math.h>
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#include "Trajectroy.h"
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#include "sgn.h"
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template <unsigned SIZE>
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class LSPBJointTrajectory: public Trajectory<SIZE>
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{
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public:
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LSPBJointTrajectory(
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float sampleTimeMs,
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Vec<float,SIZE> maxJointVelocity,
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Vec<float,SIZE> maxJointAcceleration,
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Vec<float,SIZE> jointStart,
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Vec<float,SIZE> jointEnd
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)
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{
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std::cout << "bang bang \n " ;
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float MStoSec = 1000.0f;
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float sampleTime = sampleTimeMs / MStoSec;
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// calculate maximum velocity and acceleration
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Vec<float, SIZE> maxJointLocalVelocity = maxJointVelocity * sampleTime;
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Vec<float, SIZE> maxJointLocalAcceleration = maxJointAcceleration * sampleTime;
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std::cout << maxJointLocalVelocity << ", " << maxJointLocalAcceleration << "\n";
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// calculate delta movement
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Vec<float,SIZE> jointMovement = jointEnd - jointStart;
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Vec<float,SIZE> jointMovementAbs = jointMovement.abs();
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Vec<float,SIZE> jointMovementSgn = jointMovement.sgn();
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// calculate sample count
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// calculate number of movement steps
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// one joint has to reach maxvelocity the others are stepped down to
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// calculate time if acceleration is enouth to reach max speed
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Vec<float,SIZE> maxVeloReachable = (jointMovementAbs.celldivide(maxJointAcceleration)*2.0f).sqrt().cellmultiply(maxJointVelocity);
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maxJointLocalVelocity = (maxVeloReachable/sampleTime).cellmax(maxJointLocalVelocity);
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Vec<float,SIZE> accelerationPhaseTime = maxJointVelocity.celldivide(maxJointAcceleration)/sampleTime;
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Vec<float,SIZE> jointMovementRemaining = jointMovementAbs - maxJointVelocity.cellmultiply(maxJointVelocity).celldivide(maxJointAcceleration);
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Vec<float,SIZE> maxVelocityPhaseThime = jointMovementRemaining.celldivide(maxJointLocalVelocity);
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Vec<float,SIZE> minStepsPerJoint = accelerationPhaseTime * 2.0f + maxVelocityPhaseThime;
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std::cout << minStepsPerJoint << "minStepsPerJoint \n";
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std::cout << accelerationPhaseTime << "a time \n";
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std::cout << jointMovementRemaining << "reimain movement\n";
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std::cout << maxVelocityPhaseThime << "max time \n";
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minStepsPerJoint = minStepsPerJoint.ceil();
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this->steps = minStepsPerJoint.max();
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if (this->steps == 0)
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this->steps +=1;
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this->nodes = (struct Trajectory<SIZE>::trajectoryNode* ) calloc(sizeof(struct Trajectory<SIZE>::trajectoryNode),this->steps);
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Vec<float,SIZE> jointLast = jointStart;
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Vec<float,SIZE> velocityLast(0.0f);
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// percentage of max velocity
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//Vec<float,SIZE> currJointMovementOfMax = minStepsPerJoint / minStepsPerJoint.max() ;
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// s = a* t^2 / 2 => a = s* 2 / t^2
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Vec<float,SIZE> currMaxAcceleration = (maxJointLocalAcceleration).cellmultiply(minStepsPerJoint) / minStepsPerJoint.max();
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Vec<float,SIZE> currMaxVelocity = (maxJointLocalVelocity ).cellmultiply(minStepsPerJoint) / minStepsPerJoint.max();
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std::cout << "max velo curr : " << currMaxVelocity << "\n";
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for( int i = 0 ; i < this->steps; ++i)
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{
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for (int joint = 0 ; joint < SIZE; ++joint)
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{
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if (i < accelerationPhaseTime(i))
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{
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this->nodes[i].acceleration(i) = currMaxAcceleration(i);
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}else if (i < accelerationPhaseTime(i) + jointMovementRemaining(i))
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{
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this->nodes[i].acceleration(i) = 0.0f;
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}else
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{
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this->nodes[i].acceleration(i) = currMaxAcceleration(i)* -1.0f;
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}
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this->nodes[i].velocity(i) = velocityLast(i) + jointMovementSgn(i) * currMaxAcceleration(i);
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}
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this->nodes[i].jointPos = jointLast + this->nodes[i].velocity;
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//std::cout << i << this->nodes[i].velocity << this->nodes[i].jointPos <<"\n";
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jointLast = this->nodes[i].jointPos;
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velocityLast = this->nodes[i].velocity;
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}
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}
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};
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template <unsigned SIZE>
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class LSPBCartTrajectory: public Trajectory<SIZE>
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{
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};
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#endif
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